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ZNR Premier Draft #55

12/27/2020

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Here's the Draft log for ZNR Draft #55.

Since they don't currently save P1P1, here it is:
Picture
As always, here's the thoughts post draft but before playing:
  • P1P1 - Umara Wizard seems like the right pick. Cragplate Baloth is too expensive and double green, not sure how much I want to be in green as default. Charger isn't more of a reward and not a reason to get into Red Warriors. Sproutling could be good in Blue/Green Kicker. But Umara Wizards is MDFC and Blue and Wizard. Lots of options there. 
  • P1P2 - Emeria's captain seems like the best card. Relic vial means cleric BUT this is a very cleric heavy pack - passing a bunch: Blood-Priest, Blight-Priest, Shepherd of Heroes. Even if I took Relic Vial, lots of other people would likely get into WB Clerics. Nothing else jumped out. Flier/party/Cleric - good for Emeria's Captain.
  • P1P3 - More clerics in this pack. Debating between Diviner and Domination. I have found Domination to be really good when you can cast it. 
  • P1P4  - Another Charger and Expedition Champion, is Warriors open? Farsight Adept is good with my wizard? Nothing else speaks out. 
  • P1P5 - Expedition Diviner - keep wizards path there. Looked at Cleric of Chill Depthfor party and Sea Gate banneret as well.
  • P1P6 - Shepherd of heroes - flying and party. Sea gate banneret again. Probably can pick these up later.
  • P1P7 - Disruption, as an MDFC was tempting. Practiced Tactics could be removal card for Party.
  • P1P8 - Kabira Outrider for party seems like the right pick. Chilling trap for wizard. Blood beckoning is probably strongest card - is it a signal?
  • P1P9 - Look at that Charger wheeled. Resolute strike could go well with my Warriors (but I don't have any equipment yet)
  • P1P10 - Some red open - not great cards but no red drafters?
  • P1P11 to P1P14- 2nd Outrider, as well as sideboard/garbage
  • P2P1 - Attended Healer seems like the best pick here because nothing else seems like a stand out. Right now, only one cleric in my deck. I'll want some more cleric of chill depths
  • P2P2 - Big debate: Sure-Footed Infiltrator (Rogue) over Packbeast - party glue or Geysermage for Wizard and slight removal. Can't be blocked has proven useful. 
  • P2P3 - Roil eruption, eh. Stalker seems more useful in party deck than Duelist. 
  • P2P4 - Smite gives me some removal. Too bad I didn't pick up Roil Eruption last turn, the Pathway would have been nice. But I am getting distracted by the Roil Eruption. 
  • P2P5 - Bubble snare gives me some more removal. Stampede might be useful in this deck but bubble snare much clearly needed.
  • I notice that I have ZERO 2 drop creatures
  • P2P6 - Okay ask and a 2-drop Cleric drops in my lap - good for holding the board down, as well as Cleric and a 2-drop
  • P2P7 - Sea gate banneret can help party. Nothing else speaks to me. Grotag Bug-Catcher - no red warrior pickers
  • P2P8 - Doesn't mean I need to pick a Red Warrior, but what else to take. What could possibly make my deck?
  • P2P9 - Another Cleric. Seer would have been useful if I didn't need 2 drops. 
  • P2P10 - Allied Assault could be a good combat trick in this party deck. 
  • P2P11-P14 - nothing noteworthy
  • P3P1 - Need 2 drops - wow, taking a Sell-Sword over a Skyclave Shade. Hope Sea Gate Colossus wheels or comes up again.
  • P3P2 - Kor Celebrant and Attended healer are a great combo. I know it's not a 2 drop but very good party/cleric/life card. The 2nd Lullmage's Domination was tempting. 
  • P3P3 - Nothing really good. Probably should have taken the Emeria's Captain, even though second. Shell Shield seems kind of random. Though It will protect creatures was my thought at the time, when I was worried about the # of 2 drop creatures. 
  • P3P4 - Nothing really speaks to me for party pay off but Skyclave Plunder is expensive but hopefully it'll help me find the right cards. 
  • P3P5 - Much cheaper Sell-Sword :D What else would be worth taking here. 
  • P3P6 - At this point, I need rogues more than clerics. I did see the 2 drop Skyclave Cleric. 
  • P3P7 - Expedition healer or bubble snare? Go for the Cleric/2-drop. I _think_ I have enough removal, we'll see
  • P3P8 - Dauntless Unity could be used kind of life removal or broad strategy.
  • P3P9 - happily another 2 drop Cleric
  • P3P10 - P3P14 - Just random stuff
I have no real "bombs" besides Attended Healer. Shepherd of Heroes/Emeria's Captain are nice top end. Infiltrator could get in unblocked, as can Seafloor Stalker. Not much removal or protection (like a Sejiris' Shelter). Let's see how it goes. This is on one of my son's accounts, so it's only Bronze. Let's see how that goes. 
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    Started playing Magic in 1993 and played a lot until 1996. Sold my collection. Magic is now my mid-life crisis obsession, restarting in 2018. Spending a lot of my hobby/free time on Arena now.

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