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Draft Analysis - ZNR Draft #65 Traditional

1/17/2021

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Here's the Draft Log for ZNR Draft #65:

Since they don't currently save P1P1, here it is:
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I got away from posting here to just be playing. I think I missed my own analysis and thinking about what I could do better.
  • Draft 62 was a Kicker Warriors Deck (as weird as it sounds) that went 1-3.
  • Draft 63 was a UB Rogues/Roost Draft that went 4-3
  • Draft 64 Traditional was a WB Clerics/WU Party that went 1-2 
As always, here's my thoughts post draft but before playing a game:
  • P1P1. Inscription of Ruin. Kargan Warleader maybe, Relic Amulet. Those are the three. Feels like Ruin gives the most options and I haven't played with it before. I know Warleader pushes to WR while Relic Amulet can work in multiple decks, obviously best in Wizards.
  • P1P2. Emeria's Captain would lean us to WB but obviously not the best card in that group. Umara Wizard is interesting - would have worked well with Amulet. But Deadly Alliance is good removal in most cases. Packbeast and Shepherd of Heroes were noteworthy but not next to Deadly Alliance. 
  • P1P3. Attended Healer could go well in a WB deck. Interesting that Goma Fada Vanguard would have gone well in WR Warriors. While Electromancer would have worked with Wizards. Now, I haven't played with Coveted Prize and don't think what I have now would really warrant it. 
  • P1P4. Archon of Emeria looks clunky - not sure on use cases. Gnarlid Colony seems like the best card out of group. Nahiri's Binding is medium removal. Cleric might have been the pick in hindsight here, as flyer and tap creatures. 
  • P1P5. Ghastly Gloomhunter works well with our Attended Healer. Lotus Cobra too far from us right now.
  • P1P6. Nothing great debating between Sell-Sword and Outrider. Felt the cheaper creature is better
  • P1P7. Two Clerics. the MDFC land is not useful to us. Expedition Healer and Lifelink > Protector
  • P1P8. Seeing a lot of red, maybe pivot into it? Kind of late. Mesa Lynx - maybe I should have taken for stalling the board?
  • P1P9. The Wheel. Warleader and Amulet gone of course. Sea Gate Banneret works well with Attended healer go wide. 
  • P1P10. Anything good for my deck gone. Take the Night-Runner in case we pivot to BR party
  • P1P11. Electromancer just in case. 
  • P1P12. White Wizard over the not useful R and G cards. 
  • P1P13-14. Sideboard filler
  • P2P1. Okay. Orah vs Roil Eruption. Obviously Orah fits my deck really well, so easy choice. Another healer (hope it wheels). 
  • P2P2. In hindsight, probably should have taken the Feed the Swarm. Rogue is good for RB Party and as MDFC. Feed would have been better back up for removal. 
  • P2P3. There was clearly a RW warrior deck for me. Blood Beckoning good to bring back key creatures.
  • P2P4. Nothing clearly for WB clerics. Ravager's Mace just in case we go RB party though I debated the Bug-Catcher
  • P2P5. Yuck choices. Worried about not seeing a Kor Celebrant yet. Take the Binding. 
  • P2P6. Shepherd of Heroes over the WB flip land
  • P2P7. No white really, so let's just take the best card for RB party. 
  • P2P8. Again, best card (which still isn't good) for RB party.
  • P2P9. Healer wheels, that's interesting. Where are my Kor Celebrants. Relic Axe wheels, probably would have been a great WR warriors deck here.
  • P2P10. Probably should have taken the Silencer over the speculative RB party Rage
  • P2P11-14. Garbage picks
  • P3P1. Oh Thought-Thief and a 2nd Amulet. Wow. Emeria's Call if I can get to the long game. Need more Lifelink. Praying for Kor Celebrants. 
  • P3P2. Debated on Rebuke for pivot to RB party. But ended with the Shelter to protect my key creatures
  • P3P3. Hello second Attended Healer. Need enough life gain!
  • P3P4. No life gain/clear WB cards - take the Raptop for flying.
  • P3P5. Cleric. Nothing else makes sense.
  • P3P6. Another Sell-Sword
  • P3P7. OMG P3P7 first Celebrant. Stampede and other Cleric would have been useful in other packs. But I'll take the Kor Celebrant here. 
  • P3P8. Sentinel useful in stalling board.
  • P3P9. Smite - only choice here but very conditional removal
  • P3P10. Not terribly happy to pick, but I'll take the Dauntless Unity if I can go wide
  • P3P11. Rare drafting. I guess Ox might have helped in hindsight
  • P3P12-13. Black Warrior.
  • P3P14. Garbage

Definitely stuck with not finding the basic clerics needed. Clearly a WR warrior deck was good for this seat. 

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    Started playing Magic in 1993 and played a lot until 1996. Sold my collection. Magic is now my mid-life crisis obsession, restarting in 2018. Spending a lot of my hobby/free time on Arena now.

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